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GG, very fun game, my hands hurt tho.

got incredibly lucky (I think) at the end tho.

I have never had so little to say, it is a very well designed game, just fun all round. Maybe one small critism, if you can even call it that, when you hovered over an upgrade, from the moment your not on it, it's info dissapears, so if its possible a way to lock the upgrades so you can see the requirements and what you get. But thats a qol-ish thing.

Great idler, one of the great ones in this genre, biggest problem is its length, so I hope this game gets its act 2, if you are atleast happy with making it, so gl, and if you go to another project you enjoy more, have fun with that one. I'll be looking out for an update =D.




game_completion

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:D I really like this! my final time was about 20 minutes with 49 attempts for the last bit XD 
The concept is cool and i totally look forward to more if you keep going! I like the idea of helping life evolve, maybe you could implement something like mutations at later stages, similar to how there was a random factor for the abiogenesis at the end here? Idler games tend to be pretty straight forward so I think it could be interesting to look into different ways that evolution can happen! 

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I really enjoyed this! It was simple but, for what it was, simple is what got the job done - I'd love to see a continuation if you decide to update past "act 1."

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It was a fun idler game for what it was. I look forward to updates. It was fun.

 

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The idler itself is engaging, and the sound effects are serviceable. But I found this game in the "No AI" tag and was immediately met with a cover image created with...genAI (ChatGPT). 

I would have had a more positive first impression of the game had it just had a simple text title for a cover, or even a simple scribble made with a mouse. I encourage you to move away from using generative AI tools at all, even as "placeholder" generators!

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I clarified it in the description, I'm sorry for the inconvenience. The game itself has no assets made by gen ai

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I did my best, there was an attempt

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It looks better and easier to parse from the game list, thanks for taking that into consideration. I'll follow for any future updates/expansions to the idler. The critical click chance and entropy sound effects are the most satisfying aspect so far.